To view the Key Stage 3 Assessment Criteria for Design and Technology – please click here

Year group Skill Title Overview
7 Textiles Creative Techniques Students begin the first 4 weeks of the project building up their techniques and understanding the sewing machines. For the additional 6 weeks’ students design and make their bag using a range of materials, for example, denim, felt, poly cotton, cord and cotton straps. Students decorate the bags with any techniques learnt in the first 4 weeks.
  Electronics Steady Hand Game The steady Hand Tester gives students the opportunity to understand electronics in a fun way. Students also use the BBC MICRO;BIT and write a programme which they use to add an  extra challenge to their game, consolidating programming they  learn in ICT.
  Textiles PJ bottoms The students start their project with some basic health &safety rules, then move on to simple hand stitching techniques, basic types and uses of fabrics and how to use a sewing machine. They then move on to researching and designing their own pijamas shorts, using and cutting a pattern and then sewing and finishing their shorts. Those who want to stretch their skills can also add some designs by using either hand or machine stitching.
  Product Design Rocket Car To introduce the pupils to ‘What is Possible’.  To Introduce them to a range of ‘Manufacturing Techniques’.  To introduce them to a range of ‘Plastics’.  To develop their ‘Team Working’ skills.  To develop their modelling skills.
  Food Healthy Eating Students begin the first 2 weeks of the project by learning about Healthy Eating, Health and Safety, the Eatwell Plate, measuring and weighing ingredients accurately to build up knowledge and skills they will need to acquire for the project. They learn practical skills and techniques on how to cook and use different types of equipment. For the rest of the project students will be making healthy dishes and evaluate their products.
8 Textiles Soft Sculpture Students design a range of ideas that are based on recogniseable objects. They then make a paper model to test their design and so they can see how the idea will be constructed. They then produce their own scale templates and by tracing their ideas the build up an applique decoration. this tests their sewing mahine skills and when all the components are complete they are sewn together and stuffed to produce their object.
  Graphics Architecture project For the first couple of weeks of the project, students look into design influences and how designers produce their work with special focus in architecture.
Students go on to design a building/ shop for their age range in Wokingham. Students focus on their target market by using questionnaires and a large range of research types and design tools to produce their final design. Once students have completed, they produce a technical drawing and a card model of the final shop.
  Electronics Steady Hand Game The steady Hand Tester gives students the opportunity to understand electronics in a fun way. Students also use the BBC MICRO;BIT and write a programme which they use to add an  extra challenge to their game, consolidating programming they  learn in ICT.
  Product Design Planes The pupils will use a range of skills as they develop the product, including:
Using Working drawing, Production Planning, Making Skills, and experiencing CAM.
  Food Foods from around the world Britain is a multi-cultural society and in Y8 students learn how to prepare and cook foods from around the world experimenting with different flavours.
9 Textiles Super Hero Sock Monkey Upcycling project; tests designs and ingenuity skills.  Students start by considering their own heros and produce a range of designs to reflect them. They then work on making the monkey by sewing a pair of socks – the students then make clothes and accessories to show the character and to make the monkey come to life!  Students use pattern cutting techniques,  sewing machines, hand sewing stitches and everything else to turn their socks into something special!
  Graphics Set Design As a class we look at how a story is manipulated and changed from a film to fit on a theatre stage.
Students go on to choose a film or book and design a theatre set with the film in mind. From this, pupils use a range of materials and tools to produce a detailed model of their design. The focus is to understand how we incorporate the main areas of the storyline to produce a theatre set.
This builds up their skills of model making for GCSE Graphics.
    Eco House This unit  is on sustainable living and the students had to research and build an eco-house by using and upcycling materials.
  Product Design Passive amplifiers To improve their making skills as part of your life skills. Develop an understanding of different tools. Develop an understanding for different materials.  Also to improve their designing skills.
  Food Pastry making and Desserts Students learn how to make pastry and desserts. The beauty of cooking with pastry is that it is so versatile, from baking blind to pie lid decorations and students will get the opportunity to learn different skills from making sausage rolls to making cheese cakes.

 

For further information on KS3 Design and Technology, please click on the links below:

www.data.org.uk
www.technologystudent.com
www.bbc.co.uk/education
www.techsoft.co.uk
http://www.techsoft.co.uk/products/software/2D_Design_V2.asp